Getting Started
New characters begin at level 100. The tutorial teaches monster experience and leads to the first rebirth at level 500.
Your First Major Goals
| Goal | Why it matters |
|---|---|
| Configure AutoLoot | Prevents useful drops and progression items from being left behind |
| Learn the first two rebirth chapters | Monster EXP drives Chapter I; banded Level Scrolls drive Chapter II |
| Advance through Rebirth Chapters | Reach the target shown in the Skills panel, rebirth through the Rebirth Master, and move to the next hunting bracket |
| Begin Ancestral Tasks | Available from 0 rebirths and provides structured hunting goals |
| Upgrade your equipment slots | Balanced slot levels unlock later upgrade brackets |
Read Rebirth Chapters before confirming your first reset. The page explains what is retained, what is reset, and which resources are consumed.
Early-Level Safeguard
The tutorial hunt takes a new character from level 100 to the first rebirth target at level 500. Later targets rise by 500 levels per rebirth until level 1,000,000 at rebirth 2,000.
AutoLoot Basics
AutoLoot begins with two personal item slots. Money is introduced in the tutorial; Level Scroll drops remain locked until rebirth 2,000.
- Open the panel with
Ctrl+Lor!autoloot. - Add an item by name with
!autoloot add, item name. - Use the category controls for money and Level Scrolls.
- Money goes to inventory by default. The permanent Bank Deposit quest unlock adds a toggle for direct bank deposits.
Level Scrolls
Level Scrolls cannot drop or be used before rebirth 2,000. From that point onward, eligible monster kills provide scrolls and loot but no ordinary monster experience.
| Current rebirth | Required grade | Levels granted |
|---|---|---|
| 2,000-2,599 | F | 15,000 |
| 2,600-3,199 | E | 12,500 |
| 3,200-3,799 | D | 10,000 |
| 3,800-4,399 | C | 8,000 |
| 4,400-4,999 | B | 6,000 |
| 5,000+ | ??? | Undiscovered / Locked |
Only the grade for the current band can drop, be forged, or be used.
Scroll Crafting
| Output | Required materials |
|---|---|
| 1 E | 2 F + 10 crystal coins |
| 1 D | 2 E + 1 gold nugget |
| 1 C | 2 D + 10 gold nuggets |
| 1 B | 2 C + 50 gold nuggets |
See Rebirth Chapters for exact item IDs, direct drop sources, drop rules, scroll counts, and Chapter II rebirth costs.
Online Tokens
Each character earns one character-bound Online Token after every completed hour online. Partial progress persists for that character; offline time does not advance it.
Only three simultaneously connected characters from the same IP address earn Online Token progress. The Online Token Trader exchanges the virtual balance for approved rarity materials.