Vanguard
Premium Store
Premium points
Login first

VIP Archer Helmet
VIP Archer Helmet shell. Insert matching vocation Tier gear to inherit its stats and upgrades. T10 VIP bonus: +1% damage, +2% max HP, +1% max mana. Individual percentages scale by min(1, 0.5 + 0.05 x Tier), starting at T0; full strength at T10. Boot speed stays flat. Set effects do not scale with Tier. 4 pieces - Deadeye Rhythm: +3% damage; an additional +1% damage at 3-5 tiles (+0.5% against players). 6 pieces - Evasive Rush: +3% maximum HP and +2 dodge points, subject to existing caps. 8 pieces - Hunter's Focus: +8% damage and +15 speed for 8 seconds. In PvP, VIP damage, protection and dodge bonuses are halved; HP, mana, regeneration and speed are unchanged. The 8-piece effect activates on successful damage, lasts 8 seconds and has a 30-second cooldown. Removing or invalidating a required piece ends it immediately; re-equipping does not reset cooldown. Account VIP time is separate.

VIP Archer Armor
VIP Archer Armor shell. Insert matching vocation Tier gear to inherit its stats and upgrades. T10 VIP bonus: +2% damage, +4% max HP. Individual percentages scale by min(1, 0.5 + 0.05 x Tier), starting at T0; full strength at T10. Boot speed stays flat. Set effects do not scale with Tier. 4 pieces - Deadeye Rhythm: +3% damage; an additional +1% damage at 3-5 tiles (+0.5% against players). 6 pieces - Evasive Rush: +3% maximum HP and +2 dodge points, subject to existing caps. 8 pieces - Hunter's Focus: +8% damage and +15 speed for 8 seconds. In PvP, VIP damage, protection and dodge bonuses are halved; HP, mana, regeneration and speed are unchanged. The 8-piece effect activates on successful damage, lasts 8 seconds and has a 30-second cooldown. Removing or invalidating a required piece ends it immediately; re-equipping does not reset cooldown. Account VIP time is separate.

VIP Archer Legs
VIP Archer Legs shell. Insert matching vocation Tier gear to inherit its stats and upgrades. T10 VIP bonus: +1% damage, +2% physical protection, +2% elemental protection. Individual percentages scale by min(1, 0.5 + 0.05 x Tier), starting at T0; full strength at T10. Boot speed stays flat. Set effects do not scale with Tier. 4 pieces - Deadeye Rhythm: +3% damage; an additional +1% damage at 3-5 tiles (+0.5% against players). 6 pieces - Evasive Rush: +3% maximum HP and +2 dodge points, subject to existing caps. 8 pieces - Hunter's Focus: +8% damage and +15 speed for 8 seconds. In PvP, VIP damage, protection and dodge bonuses are halved; HP, mana, regeneration and speed are unchanged. The 8-piece effect activates on successful damage, lasts 8 seconds and has a 30-second cooldown. Removing or invalidating a required piece ends it immediately; re-equipping does not reset cooldown. Account VIP time is separate.

VIP Archer Boots
VIP Archer Boots shell. Insert matching vocation Tier gear to inherit its stats and upgrades. T10 VIP bonus: +1% damage, +25 speed (speed does not scale). Individual percentages scale by min(1, 0.5 + 0.05 x Tier), starting at T0; full strength at T10. Boot speed stays flat. Set effects do not scale with Tier. 4 pieces - Deadeye Rhythm: +3% damage; an additional +1% damage at 3-5 tiles (+0.5% against players). 6 pieces - Evasive Rush: +3% maximum HP and +2 dodge points, subject to existing caps. 8 pieces - Hunter's Focus: +8% damage and +15 speed for 8 seconds. In PvP, VIP damage, protection and dodge bonuses are halved; HP, mana, regeneration and speed are unchanged. The 8-piece effect activates on successful damage, lasts 8 seconds and has a 30-second cooldown. Removing or invalidating a required piece ends it immediately; re-equipping does not reset cooldown. Account VIP time is separate.

VIP Archer Shield
VIP Archer Shield shell. Insert matching vocation Tier gear to inherit its stats and upgrades. T10 VIP bonus: +2% damage, +2% physical protection, +2% elemental protection. Individual percentages scale by min(1, 0.5 + 0.05 x Tier), starting at T0; full strength at T10. Boot speed stays flat. Set effects do not scale with Tier. 4 pieces - Deadeye Rhythm: +3% damage; an additional +1% damage at 3-5 tiles (+0.5% against players). 6 pieces - Evasive Rush: +3% maximum HP and +2 dodge points, subject to existing caps. 8 pieces - Hunter's Focus: +8% damage and +15 speed for 8 seconds. In PvP, VIP damage, protection and dodge bonuses are halved; HP, mana, regeneration and speed are unchanged. The 8-piece effect activates on successful damage, lasts 8 seconds and has a 30-second cooldown. Removing or invalidating a required piece ends it immediately; re-equipping does not reset cooldown. Account VIP time is separate.

VIP Archer Bow
VIP Archer Bow shell. Insert matching vocation Tier gear to inherit its stats and upgrades. T10 VIP bonus: +5% damage. Individual percentages scale by min(1, 0.5 + 0.05 x Tier), starting at T0; full strength at T10. Boot speed stays flat. Set effects do not scale with Tier. 4 pieces - Deadeye Rhythm: +3% damage; an additional +1% damage at 3-5 tiles (+0.5% against players). 6 pieces - Evasive Rush: +3% maximum HP and +2 dodge points, subject to existing caps. 8 pieces - Hunter's Focus: +8% damage and +15 speed for 8 seconds. In PvP, VIP damage, protection and dodge bonuses are halved; HP, mana, regeneration and speed are unchanged. The 8-piece effect activates on successful damage, lasts 8 seconds and has a 30-second cooldown. Removing or invalidating a required piece ends it immediately; re-equipping does not reset cooldown. Account VIP time is separate.

VIP Archer Amulet
VIP Archer Amulet shell. Insert matching vocation Tier gear to inherit its stats and upgrades. T10 VIP bonus: +1% damage, +2% max HP. Individual percentages scale by min(1, 0.5 + 0.05 x Tier), starting at T0; full strength at T10. Boot speed stays flat. Set effects do not scale with Tier. 4 pieces - Deadeye Rhythm: +3% damage; an additional +1% damage at 3-5 tiles (+0.5% against players). 6 pieces - Evasive Rush: +3% maximum HP and +2 dodge points, subject to existing caps. 8 pieces - Hunter's Focus: +8% damage and +15 speed for 8 seconds. In PvP, VIP damage, protection and dodge bonuses are halved; HP, mana, regeneration and speed are unchanged. The 8-piece effect activates on successful damage, lasts 8 seconds and has a 30-second cooldown. Removing or invalidating a required piece ends it immediately; re-equipping does not reset cooldown. Account VIP time is separate.

VIP Archer Backpack
VIP Archer Backpack: 36 slots, automatic currency conversion and automatic banking every 5 minutes above a 1,000,000-gold carried reserve. Counts as one VIP set piece without an insert. No combat bonuses. Account VIP time is acquired separately.
No offers match this category.