Quests & Unlocks
Rebirths open new systems; quest completion adds rewards and permanent character progress. Open the client's Quests panel to follow your objectives.
Feature Unlocks
| Rebirths | Available System |
|---|---|
| 0 | Ancestral Tasks |
| 20 | PvP protection ends; Blood Skull PvP begins |
| 50 | Join a Guild |
| 100 | Modern Tasks |
| 150 | Lottery Entry |
| 200 | Guild Creation |
| 201 | Vanguard Island house ownership |
| 250 | Market |
| 300 | Elixir Potions |
| 500 | Glory System and Spell Upgrades |
Milestone Quests
These are one-time claims for each character. Meet the rebirth requirement and finish the quest before claiming; leave sufficient room for the reward. Most granted items are character-bound. The AutoLoot unlocker follows its own first-owner binding rules, and VIP time is account-wide.
| Rebirths | Quest | Reward / Progress |
|---|---|---|
| 125 | Permanent Teleport Quest | Permanent Vanguard teleport; returns to the main-temple quest hub, with a 10-minute cooldown |
| 150 | Vanguard Supply Cache | 5 Upgrade Crystal I and a Vanguard Mystery Satchel |
| 250 | Evasive Instinct | 3 dodge gems and an AutoLoot slot 3 unlocker; slot 2 must already be unlocked to use it |
| 300 | VIP Quest | 7 days of account-wide VIP time |
| 400 | Ancestral Precision | 3 critical gems and an ancestral daily task scroll |
| 500 | Spellbound Ascension | Bound Spell Upgrade Voucher |
| 750 | Relic of Velocity | 5 Upgrade Crystal I and the first speed relic |
| 1,000 | Runic Mastery | Greater Mana Rune and Minor Mana Rune |
| 1,250 | Master of Spoils | Permanently unlocks AutoLoot bank deposits |
| 1,300 | Upgrade Pity Quest | Every four failed equipment-slot upgrades grant one additional pity point |
| 1,500 | Spell Sigil Mastery | Second speed relic and 5 spell materials matching your vocation |
| 2,000 | Third Healing Rune Quest | Arcane Mana Rune and Sacred Heal Rune; Chapter II progression |
Chapters I and II are planned for launch. The current pre-launch server stops at 1,999 rebirths, so the 2,000-rebirth quest is not accessible during that capped period.
Equipment Challenges
Each transition from T0-T1 through T4-T5 has seven separate reward challenges: Weapon, Shield, Amulet, and Armor I, II, III, IV. Discover both Tier Seals for a challenge, then open its matching reward chest. Each challenge can be claimed once per character; the four Armor challenges are independent claims, not a daily refill.
Rewards unlock the corresponding Forge path and supply its reward material. Weapon rewards are vocation-specific: Warriors receive three, while Archers, Mages, and Shamans receive one. The historical Weapon challenge names do not override current weapon rules: outside the tutorial, weapon progression uses Weapon Forge Level Transfer, and weapon catalysts are no longer used.
Later armor, shield, and amulet quests unlock their matching equipment upgrades. Unlocking an upgrade does not bypass its equipment, rebirth, rarity, or ownership requirements. See Tiers & Upgrades and the separate Weapon Upgrade guide.



